Rendering PS2 Savegame 3D Icons using Python and OpenGL
After a series of previous articles laying the groundwork, the files for PS2 savegame 3D icons have all been parsed. In this article, we will begin to explore how to render the 3D icons using the following tools, aiming to achieve a rendering as close as possible to the original effect on the PS2 console. Python3 PyGame Numpy ModernGL PyGLM 01 Initialize PyGame and ModernGL The first step is to initialize PyGame, setting the window size to 640x480 and the FPS to 60....